Tag: Biotic

Results

  • Warp

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Warp works by creating rapidly shifting mass effect fields that shred a target apart, similar in function to the disruptor torpedoes used by starships. h3. WARP (-1 …

  • Throw

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Toss your enemy through the air with this biotic blast. h3. THROW (-1 REFRESH) h4. DAMAGE: 1 RANGE: 0-5 PENETRATION: 0 h6. NOTES: Aspect: Knocked Prone. h6. …

  • Flare

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Focus and expend all biotic energy to unleash a huge flare that throws enemies within its range, causing massive damage. h3. FLARE (-1 REFRESH) h4. DAMAGE: 4 RANGE: 0- …

  • Lash

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Latch this biotic field onto enemies to jerk them towards you, doing damage in the process. h3. LASH (-1 REFRESH) h4. DAMAGE: 1 RANGE: 0-7 PENETRATION: 0 h6. NOTES: …

  • Nova

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Nova is a close-range shock wave power which utilizes the Vanguard's high-risk, high-reward combat system. While expending the remainder of your biotic barrier, Nova inflicts a …

  • Pull

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Biotics can use Pull to generate a mass-lowering field, which levitates enemies into the air. While aloft, enemies will slowly drift towards the biotic, allowing any allies …

  • Singularity

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Singularity launches a dark energy sphere to create an intense mass effect field. The field creates a warp in the space around it, creating a gravity well akin to a black …

  • Shockwave

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] When used, Shockwave sends out a series of explosive biotic impacts in front of the user ignoring any obstacles. It can be unleashed along the ground to launch all enemies in …

  • Reave

    The power employs mass effect fields to biotically attack the target’s nervous or synthetic systems. It restores health and gives a temporary health bonus when the power is used against unprotected organics. h3. REAVE (-1 REFRESH) h4. DAMAGE: 1 …

  • Stasis

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] Stop an enemy in its tracks with this powerful mass effect field. Stasis causes an enemy to be temporarily locked in a mass effect field, freezing the target in place and …

  • Slam

    Deal massive damage with a biotic body slam that lifts the target up into the air before driving them into the ground. h3. SLAM (-1 REFRESH) h4. DAMAGE: 2 RANGE: 0-6 PENETRATION: 0 h6. NOTES: Aspect: Knocked down. h6. RECHARGE: 3 Make an …

  • Biotic Amps

    [[File:380716 | class=media-item-align-center | MEFtA_PgHeader_Biotics.png]] NOTE: These rules are from the "Fate Mass Effect":http://masseffectrpg.org/ game modified slightly to conform to the differences in this set of rules. Species that …

  • Kari Sh'uria

    h2. BACKGROUND Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis …

  • Layla Riley

    h2. BACKGROUND Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis …