Mass Effect: From the Ashes
The geth (“Servant of the People” in Khelish) are a race of networked artificial intelligences that reside beyond the Perseus Veil, deep in the Far Rim beyond the Terminus Systems. The geth were created by the quarians as laborers and tools of war. When the geth became sentient and began to question their masters, the quarians attempted to exterminate them. The geth won the resulting war, and reduced the quarians to a race of nomads.
The history of the geth’s creation and evolution serves as a warning to the rest of the galaxy of the potential dangers of artificial intelligence and to the legally enforced, systematic repression of artificial intelligences throughout galactic society.
GETH (REFRESH -1)
- NEVER SLEEP (0)
Geth don’t sleep. If they have sufficient fuel or a recharge they can continue working indefinitely, not counting wear and tear. Geth must spend some down time defragmenting their systems, reinitializing their code, and recharging their batteries, but can be considered alert at all times. Additionally, any task that would normally take a few days or longer gets reduced one step on the time scale (page 65, Doing Things chapter) if the geth decides to devote itself to it full time.
- DON’T BREATH (–1 )
Geth don’t need to breathe. This means that they’re able to function in any atmosphere—even liquid ones—and are also unaffected by a complete lack of atmosphere.
- ELECTROMAGNETIC VULNERABILITY (+1)
Geth are particularly vulnerable to electro-magnetic attacks. When hit with an electro-magnetic attack of any kind, the attack gains Damage: 2.
- SYNTHETIC BIOLOGY (–1)
A geth can’t be affected by diseases or poisons that infect biological beings.
- MACHINE RESISTANCE (–1)
This geth may ignore any environmental aspect that the GM rules wouldn’t affect a sealed robotic body. It is resistant to extreme heat and cold conditions. It can operate easily in temperatures down to freezing and heat well above a biological comfort level. Extreme cold or extreme heat can still damage this geth’s parts by freezing its fluids or melting insulation or internal plastic.
- SEALED SYSTEMS (-1)
Requires Machine Resistance. A geth with sealed systems can survive a vacuum indefinitely, although sudden decompression may cause damage.
- REINFORCED STRUCTURE (-2)
This Geth’s synthetic body is hardened against damage and has Armor of 1 against ballistic and hand to hand attacks.